Project Update: Cubicle Hell

February 26, 2016

 

 

Cubicle Hell is complete! Pictured below is a screenshot of the prototype. Players must work together to do the least amount of work as possible in a soul-crushing corporate office without being caught by the wandering bosses. There are four stations around the map, each worth a different number of points and taking a different amount of time. All art assets for this game were created using Illustrator. 

 

 

 

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